Interviews Reviews Guest Stars Fanzine Misc
Showing posts with label Impel. Show all posts
Showing posts with label Impel. Show all posts

Sunday, April 25, 2021

DC in the 80s reviews the 1991 GI Joe Impel trading card set - part 3

Welcome back to the long-awaited third installment in this series of articles. Why are we reviewing a non-DC trading card set from the early 90s on DC in the 80s? Well, you can find the answer to that here. (For the abridged version: I like trading cards. I like G.I. Joe. Impel was the bomb. Hence, we have a review series.)

As always, I am joined by two other G.I. Joe aficionados: Chris Sheehan (of Chris Is On Infinite Earths and Chris and Reggie’s Cosmic Treadmill) and Aaron ‘Brother Head’ Moss (of Head Speaks podcasts). Also joining us for this round of reviews: Chris Bailey (aka Charlton Hero) from The Superhero Satellite blog (who also happens to be a card-carrying member of the Super Blog Team-Up).

When we last left off, I went down a theoretical rabbit hole trying to figure out who illustrated the cards -- that’s valuable space that could have been spent analyzing more G.I. Joe cards and delving into youthful nostalgia! So, we’ll pick it up from card #111 -- immediately following the Special Missions comic book covers sub-set.

Charlton Hero: Thanks for the invite soldiers! It has been a while since I donned my army fatigues and went through the dossiers on the P.I.T.T.'s computer system, but this Joe is ready for action and from the looks of things this is gonna be WAR! For some background: I am a HUGE fan of the 80s GI JOE: A Real American Hero toyline, comic book and, of course, the animated series. As you will read, I am more of a classic 80s Joe fan and the 90s were considered dark territory for this soldier! My views may be strong on some things, but I am up to the challenge! Let me at 'em..Yo Joe!

Aaron: Charlton Hero, as a fellow Joe fan, I have to agree with you about the 90’s being a dark time…. The mid-100’s of the Joe comic book series got too “silly” and ninjafied, then when the RAH series was cancelled they pulled out that Extreme GI Joe… *shudder*

Charlton Hero: Did you say 'Ninjas'? Did you say 'Xtreme GI Joe'? Surely a company like Impel would not tarnish the characters we all fondly grew up with would they? Boy, Aaron, do I have a ton to say about that!

---

Justin: The next sub-set was labeled ‘1991 Recruits’, and I really have no clue why -- the first six cards were vehicles -- and the rest of the subset were GI Joes and Cobras alike. To their credit, four of the six vehicles were being heavily featured in a GI Joe comic book storyline (issues #119 to #123) released close to the time this card set was being sold -- so it would be somewhat relevant.

Aaron: Yeah, Justin. No clue here, why they would call this series Recruits… Though it doesn’t say New Recruits, so technically, I guess they were recruits... maybe...




Chris S: Here’s a character I remember... somewhat fondly, simply as a reminder of my sometimes poor reading comprehension. I had a pal who was a G.I. Joe super-fan and collector, and while I had a nice handful of figures, he had them all... or at least it felt like he did.

We were setting up for a battle on day, probably when we were about 3-4 years too old to do so, and I had this character acting like the biggest jackass... just cursing the other characters out… refusing to take part in missions, stuff like that.

My buddy looks at me like I have three heads, and asks why I’m not including 'air support' for the mission… and I was like "Dude, his name is Major ATTITUDE right?" Well, no...young Chris, it was Major ALTitude. As in height... not demeanor. Still, though… c’mon… you gotta admit he’s got a 'jerk face'.

Justin: I'm about 90% sure this fig came packaged with a vehicle. Ah yes, I managed to confirm on Yojoe.com that he did, in fact, come equipped with a ripcord-powered propeller that shot Major Altitude straight into the air high above your head.

back-of-box art. image source: yojoe.com

Justin: As far as gimmicks go, this was pretty fun. Hell, anything that had you and your friends chasing a propeller-based toy for hours on a summer's day was just plain fun (until it landed on someone's roof or fenced-in backyard). His garish neon green helmet did make him look kind of ridiculous, though.



Justin: Ah! Cloudburst! Part of the 'Air Commandos' action figure line released in ‘91. For those that may not remember (or tried to forget), the Air Commandos GI Joe subset were a select group of GI Joes that came with an air glider. Having a GI Joe included with a little plastic glider is great in theory, and maybe I was weaker then, but I seem to remember the gliders having a little ‘heft’ to them -- probably because they were made of plastic and you really had to put some weight into that throw in order to get the simulation of flight. Good times.

This was when toys were getting a little more ‘aggressive’. Other GI Joes released this year had little guns that fired spring-loaded plastic projectiles. If you thought not losing GI Joe accessories/armaments was difficult before…

Chris S: I remember kids getting their spring-loaded GI Joe missile launchers confiscated at school. What harm could a little blunt missile do… well, not a lot… try taking one of them in the eye though! Nobody’s aiming for your torso with one of these… luckily, they only fired a handful of times before the spring snapped as though it had rusted in the package for eons. There was that satisfying “click” when you loaded the missile… but, it was more of a “cli-cluck” when that sucker gave out.

Charlton Hero: Air Commandos. Where do I start? As a traditionalist of all things 80s Joe, I always frowned upon the gimmicked 90s and things such as Ninja Force, Star Brigade and the darn Air Commandos. These suspect concepts came out way after I had stopped collecting. I did however get my hands on one via a yard sale and the glider itself looked pretty cool but unless you had an arm like "The Fridge" (That's a call back to the William 'The Refrigerator' Perry mail-away action figure for you GI Joe purists) the glider typically nose-dived poor Cloudburst and friends to their well-deserved place in toy box hell.

Aaron: LOL Charlton… I had that 'Fridge' figure… As a Joe and a fan of the Chicago Bears, I liked it. But I again, have to agree with you regarding the 90’s gimmicks… Everything from toys to comics had to have gimmicks… Which gives us the “terrible 90’s comics” that comic fans complain of. But regarding Joe, this was when I started getting out of G.I. Joe. I had moved out of my mom’s house. I was still buying the comic (mostly for nostalgic factor), but I had stopped buying the toys. By 91, I was 21. Had moved away, moved back home, moved in with some friends, and I think, I had moved back home by this time… This was a year before I first got married. So by this point, not only had I stopped buying toys, but I had sold most of my Joe toys, as I needed money, not living at home. I miss my older figures, but I definitely don’t miss this era.

Free "Fridge" promo offer. (circa 1986) original source: unknown

Charlton Hero: I'll bite Aaron... I secretly loved that Fridge figure too!! [Make sure that does not see print, Justin -- it will kill my mainstream GI Joe cred!] Now back to my story. I was fortunate enough to gain a complete full set of the wave 1 original 3 ¾ Joe figures late in my collecting prime in a trade with a Star Wars fan. I lost my Rancor that day but I gained a mint condition Snake Eyes, Grunt, Stalker, Scarlett, Hawk, a Cobra Soldier! So I win..at least in my own mind!

Aaron: For what it’s worth, I consider it a win also. While I love Star Wars (I was collecting those toys before G.I. Joe), getting the original Joes is awesome.




Charlton Hero: I can't let this card pass our radar. I know each one of us has our Mount Rushmore of Joes we love. On every list many may find classic names like Snake Eyes or Roadblock maybe even a Destro but one that is always on my list is General Hawk. You know the one. He was one of the original Joe figures and looked pretty generic I the Marvel comics Larry Hama made this guy The Leader!! I was always a religious follower of all things Hama so even in play..good ole generic Hawk was the leader of my plastic Joe's as well damn it! I was sunper pumped when they finally released a legit General Hawk figure with brown hair and all! So back to the cards...what the hell kind of General Hawk is this?? He looks like he belongs to the Centurions toy line but Ace McCloud he certainly is NOT. I find fault in this entire concept. First Hawk was a ballistics expert (Hence the mobile missile system that he came bundled with as a toy.) Hawk was never a flamethrower expert let alone a pilot. The card names him as General Hawk yet lists his current assignment rank as Commander!!?? Two different ranks folks. The folks at impel need to wave the flag on this one. The card dossier makers were clearly not experts in the field.

Aaron: Yeah, it sounds like someone was definitely asleep at the wheel on that figure. While not a fan like Charlton is, I did like Hawk. But this figure... NEXT!





Chris S: One of those cards (and later, figures) that just boggled my mind. I was kind of "off and on" with the Marvel Comic, so I couldn’t say with any authority how (or if) Low-Light was presented in it.

Though, I did have his action figure... and he was blonde... and clean-shaven! This is like getting that Man-At-Arms Masters of the Universe He-Man figure and wondering just where in the hell his mustache went! Had to draw that damn thing on myself. Didn’t know the Salon at the Joe Command Center did dye jobs… but this card messed up my tiny world more than I care to admit... though, I suppose I just did.

I suppose I could joke here that I made this fella steal from his fellow Joe’s... and maybe pass out drunk during battle because I thought his name was really 'Low-Life', right?

Aaron: Yeah, this look is very different from his original (and normal) appearance. As you said, he was blonde, wore goggles and had a beanie or stocking cap on…

art from the 1986 Low-Light action figure packaging.
photo source: unknown

The card from this series is probably from his DIC appearance…. I could be wrong, but I don’t recall Low-Light sporting that look in the comics, but it may have been near the end of the run, after I fell off…

Maybe because it’s the one I 'grew up with', but I like his original look a lot better.

Justin: Low-Light the sniper. That 'beanie and red ski googles' combo always gave me the impression that he was a renegade biathlon athlete who decided he needed a career change and joined GI Joe. In the Marvel UK GI Joe/Action Force comics he was a pretty important member of the team (being a sniper) and was one of the more 'bad-ass' Joes. I'll agree with everyone here that whatever version being portrayed on his trading card was NOT the best look for him.



Justin: Another Cobra Commander card! But this time, he’s a ‘1991 Recruit’? Why? Because he changed his costume? Actually, that’s probably why. He’s still the same guy (I read the back of the card), but now he has a *red* visor instead of a mirrored one. The red-visored Cobra Commander was a remake of a classic figure produced in 1982, but this time he was given a new sculpt/design and armed with a huge spring-loaded rocket-launcher type weapon (just as Chris S had previously mentioned). Sometimes I wonder out loud if this card set was based on the toyline or the Marvel comic, and I’m seriously starting to suspect it’s more of the former.

Charlton Hero: Now we are cooking with gas -- its Cobra Commander!! The ultimate in terrorist group leaders. To follow up on the comic book question this variation of the Commander did NOT appear (to my knowledge) in the Marvel Comics series. Marvel over the years toyed with the Cobra leader's costume -- sometimes even going off the deep end with awful designs like the Cobra Commander Reborn silver body armor/ helmet-wearing Commander that most notably debuted in G.I. Joe : RAH #58.

For the most part, Marvel toggled between Hooded Commander or, my personal favorite, the silver mirrored-face classic version. This red-masked variant is a creative mess and that metal body corset is just not working for me. Surely an industrial terrorist like the Commander had the finances and the technology to find a better suit fitting of a leader!

cover of G.I. Joe: A Real American Hero v1 #58 (1987)


Aaron: Hey Charlton. Let’s not dis the armored Cobra Commander and issue 58... That was the issue and costume that actually got me in to the comics. And we were getting along so well.

LOL

And I agree with your assessment, Charlton, that I think it was toy-inspired (as with all the costumes The Commander had). I don’t recall this one… We’ll see in a decade when I get there on my coverage of the comics. And again, we’re going to differ. While your favorite was the Silver-Mirrored Face, I always preferred the Hooded Commander. Though thinking about it, the REAL Cobra Commander only wore the Armored suit for a couple of issues. The rest of the time is was Fred wearing it, masquerading as Cobra Commander…. Then when the real Commander returned, he wore his mask or silver helmet.

As far as this card in concerned, seeing how I’m talking about everything else but the actual card itself, I guess that tells you what I think of it. (See? Me and Charlton are back to agreeing).


Justin: Ahhh... “Tracker”, best known for 1) having a little inflatable raft being included with his figure, 2) wearing a silly visor and 3) getting killed off in his first ever comic book appearance (it was a Devil’s Due issue, but it still counts). Hey, you can actually see the inflatable raft in the background of his card! Half the fun of collecting these cards was the potential of pulling cards of your favorite joes. How disappointed would you have been to have pulled Tracker? I don’t think he was anyone’s favorite joe.

Charlton Hero: I never cared for anything of the non-Larry Hama variety so anything Devil's Due put out I largely blew off as nothing more than fan fiction. The fact that they were using Joes like Tracker just cements that opinion. I will say I did love figures with visors at the time aka like Snake Eyes but let's be real here: it's gonna take more than a cool visor and running shoes to make Tracker any sort of cool Joe.

Aaron: Hey Tracker was gre… never mind. Yeah, I agree about Tracker being a disappointment. And seeing how Larry is back writing The Real American Hero series, I don’t know if the Devils Due and all those other series count any more... ;)

Chris S: Feels like overkill seeing this fella carrying a gun. I’d imagine his optic-blasts would be more than enough!



Justin: I had to take a second look here, but this is definitely the same Mercer who debuted in the 1987 GI Joe animated film (and was released as a fig in 1987). I wonder how he became a ‘new recruit’ in 1991? Albeit, he has a totally updated ‘look’ now and his action figure came included with a spring-loaded rocket launcher -- so there’s your answer. Ah well. Sgt Slaughter was the best part of the GI Joe film (sorry, it’s true), and anything do with Slaughter (including his Renegades) is, by default, awesome.

1986 Sgt Slaughter mail-away promo

Aaron: Mercer and the other Renegades was one concept I loved. I don’t recall them ever showing up in the comic (or maybe I’m forgetting them). But I liked the toys and the concept of an elite team of the elite team and one of them being an ex-Cobra Viper (kind of like Han Solo).

Charlton Hero: This may be an unpopular comment, but the GI Joe The Animated Movie was very much the polar opposite of the Transformers movie in that I feel it did more harm to the product than good. The G.I. Joe: ARAH cartoon series had done a great job bouncing off of the Marvel comics series but the movie literally turned Cobra Commander in to an actual snake and introduced some of the most maligned new characters in its history. I do enjoy Sgt. Slaughter and the Renegades. Cobra La on the other hand is unforgivable crap.

Justin: Charlton, I'll concede that the GI Joe animated movie may have hurt the franchise as they were moving into more 'sci-fi territory' and introducing new characters that were nary mentioned again, but stating that the Transformers movie was a blessing to the toyline... well, yes, a lot of new, marketable characters were introduced (ex: Galvatron, Hot Rod, Arcee, Kup, Blurr, Wheelie, etc) but I don't think it offset the trauma kids felt while watching some of their favorite G1 autobots getting massacred in the first five minutes. "Cool! Look, mom! It's my favorite autobot: Ratchet!... What?! Ratchet, shoot back! Dodge!... Nooooo!" Apparently the original script was way more graphic than what ended up in the film. 

Aaron: Well, you notice that Larry Hama who brought almost every other toy in to the comics, didn’t even touch Cobra-La. And THAT is why Larry is a god!

Justin: The next subset of cards was labelled ‘Patrols’. It contained twelve characters who were either ‘Sonic Fighters’ or ‘Super Sonic Fighters’. The Super Sonic Fighters action figures (released in 1991) included a gigantic backpack that was almost as big as the action figure itself. The backpack had buttons to emulate really annoying combat noises (ex: ‘pew pew’ or digitized sound of something exploding). Even as a 10 year old I realized these were just gimmick figs -- I didn’t collect any of these.

Rock N' Roll -- Super Sonic Fighter variant. Note the gigantic electronic backpack.


Aaron: As I stated earlier, I had already moved on from buying toys at this point. I don’t remember these cards at all.



Justin: Interestingly, none of the Dreadnoks (other than Road Pig and a posthumous card for Zartan) are present in this set. And I’m only suspecting Road Pig got a spot in this set because he was part of 1991’s new Super Sonic Fighters collection. I say 'interestingly' because the Dreadnoks played a HUGE part in the Marvel Comics series for several years in the mid-to-late 80s, and there’s, like, a good dozen of them. I wonder why they were omitted? Hmmmm… [What was the deal with the Dreadnoks anyways? Was Hasbro trying to exploit the glamorization of Hell’s Angels?]



Chris S: This trading card is quite possibly the ugliest they could have ever hoped to make Road Pig. I seem to remember them actually releasing a repainted red-haired Road Pig action figure that was like impossible to find in my neck of the woods. Oh well, I always liked him better with his cinder-block on a pole weapon anyway!

Charlton Hero: The Dreadnoks for me will always be Buzzer, Ripper and Torch. I bought all three over the course of a month upon their release using change I saved from my lunch money at school! Road Pig was not part of that experience so I have no love for dislike for him as a character. The Dreadnoks were Zartans original personal goon squad this whacky group of bikers were no Sons Of Anarchy. Road Pig arrived on my radar in GI Joe a Real American Hero issue 83 from Marvel Comics in 1989 but looked far different from this card. Obvious what a difference a couple years makes with a characters design elements as his card version is sporting some very 90s era of excess Rob Liefeld-like body armor. The comic book Road Pig looked a little like Marvel's Cable minus every redeemable quality. The trading card makes him look like a 1950s Dick Tracy villain!

Road Pig: the poor man's Cable?


Aaron: I agree with all of you that this card is crap on a stick. And like Charlton, I agree that the original three were the best, as they were the originals. And, Justin, I get more of a Mad Max vibe from them then Hell’s Angels... And I have no clue why they only included Road Pig. At the bare minimum they should have had a Dreadnoks general card, showing all of them. And like Chris S said, I much prefer the Road Pig with his cinder block weapon.


Justin: I used to own Psyche-Out here, and let me tell you, he did not look as awesome in person as he does on this card. The Psyche-Out I owned had an antenna sticking out of his head (which I promptly lost within a week) with a handgun as a side-arm (which I also lost). What did I manage to keep from this little action figure for years and years? His little ‘radar dish’ suitcase that looks neither impressive nor threatening. When I played with my GI Joes, he was either the first to die or an alien/human hybrid that gets captured early in the adventure. Go Joe.



Chris S: True story... growing up I couldn’t find Tomax and Xamot’s action figures... this was back in the day when there weren’t so many repeat figures in every line… you weren’t getting 2-3 Snake-Eyes’ a year... buuuuut, the stores were absolutely lousy with Psyche-Out. So, I got two... gave one of them a little gouge on the cheek, and voila the (blonde) Crimson (err, lime green) Twins were born!

Charlton Hero: Psyche-Out was not in my collection but he will get an honorable mention as one toy that I would pick up if I saw him today. He has my hair from high school with the middle part and semi mullet! Right away I am psyched out if I was a Cobra cause anyone who had the balls to carry that hair you KNEW was CRAZY!! Chris I was fortunate enough to have gotten Tomax and Zamot and treasured them. Despite being “Identical” twins I could tell them apart as my Xamot was disturbingly mis-colored as it almost seemed the paint machines skipped a millimeter and misaligned the hair paint and eyes. Bizzare!

Aaron: I had both the Twins and Psyche-Out, and while I didn’t have the... dislike... that others seem to have for Psyche-Out, the Twins were by far better.

---

That concludes our part 3. Check in for part 4 when we examine yet more cards/characters from this card set, delve into the "Famous Battles" subset of this card set, and share anecdotes from our youth about collecting these toys and reading the Marvel comic book series. As always, I want to extend a big thanks to Chris Sheehan and Aaron "Head" Moss for assisting on this one. Additional thanks to special guest Chris Bailey. I really enjoy hearing other people's anecdotes about this influential toy set, so please feel free to comment below. All images in this article were either "borrowed" from yojoe.com or The Trading Card Database. Both are fantastic sites and I can easily spend hours browsing through them. Props to them.

Tuesday, February 14, 2017

Reviewing the 1996 Fleer/Skybox DC Outburst: Firepower trading card set


About a year ago, while cleaning my closet, I found a dozen or so of these cards lying around in a box mixed with a bunch of other non-sports cards. DC Outburst: Firepower is a trading card set I had totally forgotten about.



Actually, when I first found them, I thought they were misplaced chase cards from another set. You see, these cards really stand out for being "DC Comics' First Totally Embossed Trading Card Set" [at least, that's what the promo card boasted], and you can feel (and sometimes see) that parts of the card are protuberant in a very slight way. For the first time ever, you could feel the contours of your favorite DC characters. (Oddly enough, Power Girl was NOT included in this set.) "The FURY of Batman. The SPEED of the Flash. The STRENGTH of Superman. FEEL them all for the first time!" is how they advertised this trading card set. This card set was slated to release for February 1996.

This is a somewhat modest-sized trading card set weighing in at 80 base cards, 20 Maximum Firepower insert cards (2:3 packs) and 2 Holoburst chase cards (1:36 packs). Cards came 7 in a pack and retailed for about $1.50 USD. Fleer non-sports cards [i.e. X-Men 1994 Fleer Ultra, Marvel Masterpieces 1994, Marvel Universe 1994, The Amazing Spider-Man 1994] were typically a little pricier, but had a nicer card stock and better card art (not to mention triptychs, 9-card puzzles and desirable chase/insert cards). Fleer had been owned by Marvel Comics since July 1992. Marvel later purchased SkyBox in March 1995. In essence, this was a merger of two of the most POPULAR non-sports trading card companies.

This wasn't Fleer/Skybox's first collaboration; they released the DC versus Marvel Comics trading card set two months prior, and the Fleer/Skybox Amalgam Comics trading card set would be scheduled for February 1996 as well.

By 1996, only 6 years after Impel's Marvel Universe Series I trading cards had been introduced, the gimmick era had seemingly hit it's apex and just about anything you could possibly do with a trading card had been done; we'd seen foil cards, hologram cards, over-sized/widescreen cards, chromium cards, pop-up cards, redemption cards, puzzle cards, 'foldees', metal cards, canvas cards, holopix cards, spectra-etch cards, autographed cards, die-cut cards, animation cell cards, embossed cards and a few more I'm forgetting. [Actually, I was pretty sure there was nothing left to be done until 'fabric' cards started popping up in the last two decades.] My first memory of any sort of embossed trading card was from 1993's Milestone: The Dakota Universe trading cards (by Skybox) in which the set's two chase cards were embossed foil cards — which, if I seem to recall, didn't inspire much excitement in me since it was the chase card of a relatively 'ho-hum' Milestone character.

So what was so special about 'embossed' cards? It's a little difficult to capture this effect on camera, but take this normal looking trading card...

card art by Rod Whigham
...and if I tilt the card in the light juuuust riiight...


...you can kind of see the embossed features of the card. Notice how the fiery orange 'Firepower DC' emblem in the left corner sticks out? And how Mr. Freeze's fist kind of protrudes from the card? You can even sort of make out the word 'Outburst' at the top of the card. This was the magic of embossed trading cards, folks. What a time to be alive.

Gimmicks aside (and I do assure you, this was a "gimmick") there isn't very much going on for this trading card set. Actually, the more I flip through these cards, the harder it is for me to justify posting this on a website about DC comics in the 1980s [since, in 1995/1996, DC comics had become more 'extreme' to keep pace with the then-current comic book market]. If nothing else, this will be a nice flashback of what was going on with DC comics in 1996.

Based on my somewhat limited memory, the 1996 North American comic book landscape was dominated by the massive DC vs Marvel/Marvel vs DC event that seemed to have taken up the better part of that year (not to mention all of the DC/Marvel cross-over books). While it was being massively hyped by Wizard Magazine, I remember being more interested in the Amalgam titles that were being published alongside the event. Actually, other than DC's Kingdom Come series (released later that year) and various Vertigo titles, I had pretty much given up on buying comics in general [but still picked up the occasional 'comic industry talk' magazine to see what was going on].

I always felt that the character selection in a trading card set is quite telling of what was going on with the comic book company at the time. As I examine these, I like to pretend I'm a comic book archaeologist digging up facts and piecing together history about a lost era in comics. Let's revisit some 1996 DC comics memories:

Card art by Stewart Johnson
Azrael (Jean Paul Valley) is the second card in this base set — which is a spot normally reserved for a high-profile character — which once again reminds us what a hot property Azrael was after the resolution of 1993's Knightfall/KnightQuest/KnightsEnd saga. His self-titled ongoing series ran from 1995 to 2003 for an impressive one hundred issues. In hindsight, I'm actually surprised that a Knightfall spin-off character could attain such longevity, considering that - to this day - I still know nearly nothing about the character.


card art by Chris Renaud
The Ray was one of those 'new generation' super-heroes that was introduced in a 1992 mini-series that was successful enough to have an ongoing series in 1994. In 1995, even with his own ongoing series, he was often a mainstay in the Justice League Task Force ongoing series or could be found teaming up with one of the other "new generation" super-heros [i.e. Damage, Kyle Rayner Green Lantern, Superboy, etc] somewhere in the DCU. The Ray's ongoing series ended in October 1996, almost six months after this card set had been released. As of this writing, there's talk about The Ray headlining his own CW animated feature — which caught a lot of fans by surprise, considering I don't think this character has crossed anyone's mind since his heyday in the mid 90s.


Starman card art and Fate card art both by Tony Harris.

1994's Zero Hour event indirectly introduced a few new 'modernized' characters to the DCU, one of them being Jack Knight as Starman (created by James Robinson and Tony Harris) and another being Jared Stevens as Fate (created by John Francis Moore and Anthony Williams). Unsurprisingly, (Chase Lawler) Manhunter wasn't featured in this card set since his ongoing series was cancelled before 1996. Fate lasted 22 issues, took a hiatus, and his adventures would be continued in the late 1996 Book of Fate ongoing series for another 12 issues. Starman's series was way more successful and would have an 80-issue run that would conclude sometime in 2001. I always kind of chuckle to myself as Fate kind of looks like Al Bundy (Ed O'Neill) from Married with Children on this card. (Full disclosure: as of this writing, I have never read the 1994 Fate v1 ongoing series, so I couldn't even tell you if it was good or not.)


Orion card art by Joe St. Pierre. Mr. Miracle card art by Ron Whigham.

Orion and Mr. Miracle. Ah yes, this reminds us when Kirby's Fourth World has a sudden resurgence in the mid 90s (Mister Miracle v2 and New Gods v3 had both ended in 1991). New Gods v4 debuted in 1995 (hence Orion being important again), and Mr Miracle got another ongoing series in 1996 (it only lasted 7 issues). Another newly created Fourth World character, named Takion, received an ongoing series in 1996 — which also only lasted 7 issues. New Gods v4 hung around until 1997, and a new title called Jack Kirby's Fourth World was published later that year. Both Orion and Big Barda (Mr. Miracle's wife) would become members of Grant Morrison's JLA in 1997 and Kirby's Fourth World mythos would stay relevant in the DCU for years to come.


card art by Rod Whigham
I don't think any DCU character has ever undergone such drastic character development changes as Green Arrow's former sidekick has. At this point in his superhero career, Roy Harper Jr had re-joined the Teen Titans and renamed himself to 'Arsenal'. When I first saw this trading card back in 1996, I'm positive I had no clue who this was and thought it was a new character DC was trying to sell to the masses. Wasn't Green Arrow's sidekick, Speedy, supposed to have red hair? This guy's got blond hair. In an interview with Bill Walko from The Titans Companion [2005], Teen Titans editor Johnathan Peterson revealed that the name change from Speedy to Arsenal was a DC trademark thing, and was out of editorial's hands (as the order came from the top). The last issue (#130) of New Titans hit the stands sometime in late 1995/early 1996, and the team no longer looked like anything I remembered it being — Starfire, Changeling and Raven were still around, and Donna Troy was still on the team (as Darkstar), but that was about it. This would probably explain why this trading card set didn't have much Teen Titans representation. Arsenal had a one-shot special sometime in 1996, Tempest (aka Aqualad) had a four-issue mini-series in late 1996, and the Teen Titans were given a new ongoing series (with all-new members) by Dan Jurgens in late 1996.

card art by Joe St. Pierre
On the topic of DCU characters who had undergone drastic alterations... we've got 'Warrior' here, but you may remember him as 'Guy Gardner: Warrior'. Guy Gardner, who was probably one of DC's most memorable characters during the late 80s and early 90s, was given a makeover during 1995's Zero Hour to become 'more extreme'. No longer needing to resort to a power ring (green or yellow), his whole body could morph into any weapon as it had been revealed that Gardner possessed alien DNA or something like that. This was another character that had fallen off of my radar since his powers had become so ridiculous that he didn't interest me anymore.

card art by Ron Wagner
Neron here was the main antagonist in the Underworld Unleashed event that DC published sometime in late 1995. Since this trading card set was released in early 1996, it could be expected that Neron was still on DC readers' minds [especially readers who were late to the party and picking up their issues several months afterwards], so it only made sense to dedicate a trading card to him. Underworld Unleashed was an event I completely skipped out on, but had the general understanding that a lot of my favorite DC villains were either jacked up with enhanced powers or altered in such a way that they were no longer recognizable. I just didn't have the heart to read this one.

Flipping through the rest of the cards:
  • Man-Bat had a 3-issue series in early 1996. He got a card all to himself in the 'super-heroes' section.
  • Bane, who was still a hot property for DC comics following Knightfall, also gets his own card in the 'super-heroes' section. I think his big appearance during that era was in the 1995 Batman: Vengeance of Bane II one-shot.
  • Catwoman, who's ongoing series launched in 1993, was still holding strong and the series would run until 2001. Jim Balent penciled the first 77 issues of Catwoman v2, left the title and started penciling Tarot, Witch of the Black Rose for Broadsword Comics.
  • The Justice League spin-off titles (Justice League America, Justice League Task Force, Extreme Justice) had all wrapped up by mid-to-late 1996. The 4 issue Justice League: A Midsummer's Nightmare was published around this time to act as a prelude to Grant Morrison's new JLA ongoing series.
  • Jerry Ordway's The Power of Shazam, which began as an ongoing series in 1995, was going strong in 1996 and would continue publication until 1999. This was easily one of the more interesting DCU titles being publishing at the time — I'm sorry I didn't pick up more than the first few issues when it first started.
  • Batman was still a popular seller for DC comics in 1996, as evidenced by the slew of Batman-related titles published that year [i.e. Batman: Scar of the Bat, Batman, Batman: Legends of the Dark Knight, Batman: Shadow of the Bat, Detective Comics, Batman Chronicles, Batman: Black and White, Batman: GCPD, Batman: Death of Innocents, Batman: Gordon's Law, Batman: The Long Halloween, Batman: Blackgate, Batman Plus, etc.]. I'm sure this was the reason why about half the villains featured in this set were Batman villains.

I'm going to start on a positive note and tell you what I like about this set:
  • the colors on the card are bright and vibrant (as demonstrated in the scans above),
  • the artists are listed on the back of the card — which is always a nice touch,
  • the insert cards are easily attainable (2:3 packs),
  • the Holoburst chase cards are more or less 1 per box, and
  • in some cases, the embossing actually enhances the card art and makes it appear like the character is bursting right out of the card. It's kind of neat, actually. 

Here are some of the reasons I'm really not keen on this set:

1) There's an incredibly limited character selection. Of the 80 trading cards in the base set, only about 20 of them are villains. It wouldn't be so bad if the other 59 cards (I'm not including the checklist here) were unique super-heroes, but we get the same heroes repeated several times over. Characters that get repeated more than once include Superman, Batman, Wonder Woman, Hawkman, Aquaman, Flash, Green Lantern,... which makes sense, since these are DC's BIG properties, but it would've been nice to see some attention given to some of the other DCU characters being published at the time (i.e. Legion of Super-Heroes, L.E.G.I.O.N. Showcase 95/96, etc).

Just one of the four Superman cards featured in this set. Art by Norm Breyfogle.

2) The way this set was organized. The base set is divided into seven sub-categories: Attack: Full Force, Attack: Out of the Blue, Attack: Armed and Dangerous, Dirty Deeds, To The Rescue, Close Calls and FreeStyle. None of this makes any logical sense to me. The first three Attack sub-categories have all the unique super-heroes, and the last three sub-categories are various repeats of the first. After carefully examining the reverse of the trading cards, it would appear like we've 'hacked' into Oracle's private database and are reading about the characters in question.




As evidenced by the text on the reverse of these cards, the further you go into this collection as an 'unauthorized log-on', the less time you have before the file 'locks'. I can understand what they're trying to go for here, but all of this extra 'computer interface' aesthetic just doesn't work on the back of a 2.5" x 3.5" trading card. Because of all the extra real estate taken up to make it look like an 'authentic database interface', we're left with enough space for about 2 sentences to describe the character. My theory is that this set was probably planned several months in advance (mid-1995) and the editors weren't even sure what the future plans for these characters were going to be — hence they had to keep the card text pretty vague.

3) This was a terrible era in DC comics [for me, anyways]. Yes, this is pretty biased, but 1995's Zero Hour pretty much rang the death knell for my favorite era in DC comics. It wasn't Zero Hour itself that made me give up on DC comics — I actually thought Zero Hour was pretty good — it was more of the state of comic books at the time. The art and characters had all shifted to becoming 'more extreme'. The 'gimmick era' had burned me out. There were no new ideas floating around, and everything was just being recycled over and over again. That's how I felt at the time. I figured that Zero Hour would be a nice book-end if I was going to take a hiatus from comic book reading for a while. When I was picking up comics, it was either Morrison's The Invisibles (Vertigo), Neil Gaiman's Mr. Hero the Newmatic Man (Tekno Comix), The Maxx (Image) or whatever Grendel book Dark Horse was publishing at the moment.

4) It's pretty bad when the base set cards look better than the insert cards.

Spot the insert card from the rest of the base set cards:


If you picked Parallax (#2 in the line-up), then you are correct. The dead give-away was the moderately foil-stamped 'Maximum Firepower' logo on the card, you say? Funny, because that's really the only thing that really separates the insert cards from the rest of the base set cards. The 20 card insert set appears to be centered around the 1995 Parallax View story arc that ran in Green Lantern v3 #63 - 64, but skims over a few important details (such as what made this such a turning point in Hal Jordan's character development) and only goes so far as to describe each Justice Leaguer's contribution to the overall victory. Actually, this was one of the selling points of this card set: an original story penned by Alan Grant (Batman: Shadow of the Bat, Lobo) that would be featured on the backs of the 20 card insert set. I never took the time to read it. This insert set didn't even do anything cool like join up to form one big puzzle or anything. From an aesthetic point of view, there was really no reason to seek out these insert cards, as the base set cards arguably looked better. Admittedly, the Holoburst chase cards do look pretty cool, but that's mainly because I am a sucker for holograms.


5) That 'je ne sais quoi' that I just can't seem to put my finger on. By this point, I've re-written the paragraph you're currently reading about six times now. My first few versions had me blaming the card art for my dissatisfaction with this set — but that's not entirely fair. The art is actually good. Examine any individual card on it's own and you'd be quite satisfied with it. Most were illustrated by Chris RenaudJoe St. PierreNorm BreyfogleChris Batista and Rod Whigham, with accompanying inks by Scott HannaJohn NybergBarbara Kaalberg, or Chip Wallace (among others). I think the problem (for me) is that the art is very reminiscent of the Image Comics 'house art style' that DC and Marvel had started emulating [e.g. dynamic and extravagant art, overly detailed, gritted teeth and 'in your face' poses] in their books around this era. I realize that criticizing a trading card set containing nothing but dynamic, action-packed card art (in order to take advantage of it's embossed gimmick effect) is pretty hypocritical — yet here we are. Upon further reflection, I think my biggest slight with this set is that it reminds me of all the mid-90s comic book industry elements that made me want to quit comics for a while. To me, these cards are a salute to a long begone era that will (hopefully) never repeat itself again.

card art by Norm Breyfogle
I will be the first to admit that there are BETTER sets out there capturing this era of DC comics, and you'd probably be happier with the DC Legends Power Chrome set (from Skybox) that contains more characters and was released one year prior, or even the 1994 DC Master Series (also by Skybox) which is just beautiful to look at.

Why should you buy this? You were at a flea market, and you found a box of these cards for less then $5. Pick 'em up. You're a die-hard Superman fan and you want to purchase the four Superman cards in the base set? Go for it. As previously stated, these cards look pretty good on their own.

If you're a 'got to have it all' DC comics trading card collector (like me), or the DC Outburst: Firepower trading card set is just something you have fond memories of and want to own, you can pick up the entire 80 card base set for about $18 USD (as of this writing) on e-bay. The 20 card insert set will cost you another $15 USD, and the 2 Holoburst chase cards are about $10 USD a piece.


-Justin

If you're a fan of DC comics from the mid-90s, I'd strongly recommend checking out The Unspoken Decade — Dean Compton, Emily Scott and Jason Symbifan discuss and review ALL comics from the 1990s (this includes Marvel, DC, Image, Malibu, etc) and actually manage to spotlight the good ones. It's a great trip down memory lane for those of us who want to remember the "gimmick era". ;)

Some Unspoken Decade articles we recommend:



Thursday, July 21, 2016

DC in the 80s reviews the 1991 GI Joe Impel trading card set - part 2

Why is DC in the 80s reviewing a non-DC affiliated trading card set? Read the intro.

Continuing along with our card/character review, we are once again joined by Chris Sheehan (of Chris is on Infinite Earths) and Aaron "Head" Moss (G.I. Joe: A Real American headcast) along with myself, Justin Francoeur...




Justin: There seems to be a subset within this set dedicated to the ‘original Joe team’ (aka: the first wave of G.I. Joe characters introduced in the comic books and action figures). The original group of Joes were the blandest and most boring characters I’ve ever seen or read (with the exception of Scarlett, Snake Eyes and Stalker). I mean, I can hardly tell them apart - they’re all dressed in green with matching green helmets. Thankfully the toy line got more ‘colorful’ by wave 2 (1983) otherwise I don’t think anyone could have retained interest.

Chris: I’ve always had a soft-spot for Clutch… who now goes by “Double Clutch”, friggin’ copyrights… at least he’s not “G.I. Joe’s Double Clutch”, I guess.

Aaron: Yeah, the action figures looked pretty much the same (except for the ones mentioned). I think a lot of the appeal to these characters is due to Larry Hama and the way he wrote them in the comic. It turned characters like Clutch from a run of the mill military toy into a character you can love. But giving credit where credit is due, if not for that first wave, we never would have gotten the later figures. Speaking of that first wave, me and my co-hosts talk about them on my 2015 Christmas special of G.I. Joe: A Real American Headcast.

I personally think that the... sameness, of that first wave was intentional, to make it seem more legit, if you will. More of a military look and feel. When they realized they had a hit, they were able to go more outside the box.

And don't get me started on copyrights... rumor has it, that's the reason we didn't get (I think) Roadblock in Rise of Cobra.

Justin: Speaking of the toy line getting more ‘colorful’ by wave 2, I’ve always wondered if that decision came from Hasbro or if it came from Marvel comics. According to Graphic NYC’s interview with Jim Shooter:
“Despite a batch of lousy licensed comics, about everything from truck drivers with metal cranial plates that received CB transmissions to Space Knights, Marvel hit gold when they teamed up with toy company Hasbro for their G.I. Joe license. Marvel did all of the character and creative development for this new line of action figures, and Hasbro offered cross advertising with Marvel.”
In the same interview, Shooter himself chimes in:
“The response to G.I. Joe surprised everyone but Mike Hobson, Larry Hama and me... Once G.I. Joe was going, it became its own little industry and did very well. We were so successful with it, we were doing backflips. Also with Hasbro, we did Transformers, which I did myself.”
Aaron: I haven't been able to talk with Larry Hama yet (Larry, if you're reading this, contact me!), but most things I've read, said that Hasbro gave Marvel (Hama) the toys (or designs) and Larry created the characters and history. But how much they gave and how much Larry and company created, I haven't been able to confirm yet....

But yes, after that first wave, the toys started getting more unique and colorful.




Justin: Snake-Eyes is “the man”. Bar-none the most interesting character on the G.I. Joe team and the fountainhead all other mute non-Asian military-oriented ninjas are compared to. He brought a Batman/vigilante element to an otherwise relatively-bland military adventure series (at least for the U.S. Marvel comic book series). Hasbro (and I’m assuming Larry Hama) were so confident that Snake-Eyes could carry the book, that sometime after this card set was released, Ninja Force was introduced and pretty much dominated the series until the end. (‘Ninja Force’ was Snake-eyes and a squad of other newly introduced G.I. Joe ninjas that went on covert missions.)

Aaron: Snake-Eyes... Of course one of my favorites. And a large reason for that was Larry's characterization in the comics. In the show, he was there but was very marginalized... so much so, that his "arch-enemy" was given over to Spirit and Quick Kick. And his lady, handed off to Duke. I think the writers of the show didn't know how to handle a mute character, unlike Larry.

In the comic, Larry was talented enough to get around the mute "problem" and make Snakes an interesting and beloved character... Larry gave Snake-Eyes a family and mutilated him and told us about it in flashbacks. Larry Hama made Snake-Eyes, da man. And like you said, eventually the series became "Snake-Eyes Guest Starring G.I. Joe"...

Chris: This was the guy we all wanted to be when we had our action-figure battles… until I talked myself into being more of a “Gung-Ho” guy. Dependent on when you got into collecting Joes, you may have had to wait quite a while to get your hands on a Snake-Eyes figure. In my neighborhood/social circle I only knew one kid who had a Snake-Eyes in his collection. Looking back, it’s kind of a mixed blessing… back then we weren’t bombarded with constant repaints or rejiggering of the main handful of characters year after year… but at the same time, I know the 7-8 year old me would have absolutely loved having a Snake-Eyes of his very own!

Regarding the tail end of the Marvel Comics run… Snake-Eyes and company did pretty much take it over… and brought with them a very dollar-store approximation of the early Image Comics aesthetic. Just frightening to look back on these days… and comes across quite cheap looking. A sad way for this enduring (and endearing) series to go out!

Aaron: ... I agree with Chris. The last few years of G.I, Joe (at least to me) wasn't up to the first decade of the series. In fact, that's about the time that G.I. Joe and I parted ways... sadly. In fact when I get to issue #120 and beyond in my show, that will be the first time I'll have read those issues.




Justin: Something else worth mentioning is the ‘Special Missions’ subset dedicated to the Marvel ongoing series of the same name (G.I. Joe Special Missions) that ran from 1986 to 1989. (That pretty much cements the idea in mind that this was meant to be a comic-oriented set first, and an action figure set second.) Herb Trimpe [and his Tijuana brass band] provided most of the interior art for all 28 issues in this series, while Larry Hama scripted. There’s a trading card for every issue in this series - showcasing the cover art of the issue and a brief synopsis of the issue on the back of the card..

It wasn’t unusual for guest artists to contribute a cover - flipping through these cards I’m spotting covers by: Mike Zeke, Dave Cockrum, Ron Wagner, Andy Kubert, and Herb Trimpe himself. John R Beatty, Dennis Janke, and Bob McLeod typically provided the inks on these covers. The G.I. Joe Special Mission comics were real gems, as they usually focused on a few characters at a time, and the stories *rarely* ran longer than one issue. We’re talking really tight character development with actual story resolutions here - often with a heavy morale message about war being hell. In researching this article, these were an absolute joy to flip through as opposed to the chore of slogging through the never-ending dramatic subplots that seemed to dominate the G.I. Joe regular ongoing series during the late 80s. Often, the Special Missions issues touched on story lines that were occurring in the regular ongoing series, but gave the writer the chance to explore things that were happening behind-the-scenes. I don’t feel bad saying I prefer one over the other because Larry Hama was writing them both.

Chris: These were probably my favorite cards in the set. I’m not only a sucker for comic book covers, but I dig the feeling of importance a given issue or story gets when it has a trading card devoted to it. I think back to all the “event” cards strewn through the Marvel Universe sets… it would make something as banal as Atlantis Attacks or the Evolutionary War seem to be the most important thing to occur in a generation!

Aaron: While I really enjoyed the Special Missions series as a whole, I liked the subplots and backstories in the ongoing G.I. Joe title. Not saying that I liked it more than Special Missions, as they were more or less different creatures, so I liked them both for different reasons.




Justin: I never understood why they made the 2 G.I. Joe “leaders” look exactly alike. Duke and Hawk. The only difference is that sometimes Hawk wears a brown leather bomber. Otherwise, they look like twins. One of my first childhood memories was owning the Duke G.I. Joe action figure and bringing him with me everywhere I went. For some reason I called him “Jon-Jon” (probably easier than saying ‘Duke’? I don’t know…)

Chris: It was tantamount to betrayal seeing that Duke wasn’t top dog in the comics. Who is this Hawk guy anyway? I was always more of a Flint guy, but was cool with Duke being “the boss” on the cartoon. Hawk… who now goes by General Tomahawk… or General Abernathy… depending on which way the copyright winds are blowing, was never quite as interesting to me. Though, I’ll concede that if I read the comics before “tooning” in, I may feel differently.

Aaron: I got started with G.I. Joe from the cartoon, so I too was surprised to see that Duke wasn't the big boss in the comic when I finally started reading it several years later. That and finding out that Scarlet was with Snakes instead of Duke. Though I did prefer her with Snake-Eyes much better.

Of course one thing that the cartoon did that was smart (IMO) was to give Hawk brown hair so he didn't look so much like Duke.


 


Justin: Just wanted to re-iterate that Cobra had the coolest characters. They had the coolest designs and almost ALWAYS won any battles I played them in. I was especially fond of my Astro-Viper and my Hydro-Viper. I’m especially intrigued with Range Viper, whose design appears to have been heavily influenced by the MARS ATTACKS! aliens:

Mars Attacks card (1962) from Topps. wikicommons





Justin: It always bothered me that all of the other Joes got adequate helmets/headgear/flak jackets, meanwhile Hardball here rushes into battle with nothing more than a New York Mets jersey, his favorite baseball cap and a bloop gun. I’m no coward by any means, but if I was entering a firefight with heavily armed adversaries, I’d be wanting all of the headgear and body armor the army would allow me. I’d also be hiding behind the biggest immobile object I could find hoping a mortar shell or grenade doesn’t land on me. It’s not like he’s the only G.I. Joe to go into combat wearing minimal headgear/armor, amiright?


Justin: Heyyyyy. Wait a minute...

Chris: You’re not trying to say General Hawk is prejudiced against... baseball, are you? Oh, perish the thought, he’s a staunch Dodgers fan... a Brooklyn Dodgers fan! Sadly nobody’s told him they left New York like a hundred years ago. He still buys tickets for games at Ebbet’s Field for cryin’ out loud... and that place was demolished in the 60’s! If I can be serious for a moment, these cats can just pull of the hat look better than most.

Aaron: There were other Joes without hard hats, thank you very much... Like this one...


Aaron: ... oh... never mind...

Justin: With the exception of the trading cards featuring comic book covers, this set holds true to it’s claim of ‘all original’ card art. The mystery of who drew which art for which card seems to be something either nobody knows or wants to divulge. Why didn’t Impel include this info on the back of the card? Was this at Impel’s request? The artist’s? Were the artists embarrassed about their contribution to this set? It’s a mystery to me - and I’m a sucker for a good mystery, so I’m going to try my hand at solving this.

click to enlarge image. please note: no artist signature anywhere on the card...

Justin: I don’t know who all drew these cards, but I can 100% confirm that M.D. Bright drew about one third of them. M.D. Bright and Randy Emberlin were the most consistent G.I. Joe ongoing series penciller/inker team prior to this card set being released - so this would make sense. (M.D. Bright also listed this info on his wikipedia page - unfortunately he doesn’t list which cards he drew.)

M.D. Bright Green Lantern illustration. Property of DC comics.
Mark D. Bright (aka M.D. Bright) illustrated a lot of Green Lantern comics in the early 90s 

Justin: If I had to take a wild guess, since this is a very ‘comic book heavy’ set, I’d wager Impel tapped a few artists who worked on the Marvel G.I. Joe comic book series in the late 80s/early 90s - so we’d be narrowing down our selection to Rod Whigham, Ron Wagner, William Johnson, Andy Mushynsky, Russ Heath, Randy Emberlin, Bob McLeod, Tony Salmons, Fred Fredericks, Tom Palmer, Paul Ryan, Geof Isherwood, Herb Trimpe, John Statema, Ron Garney, and/or Andrew Wildman. I’m going to confess that quickly comparing and identifying art styles based on previous sketches isn’t my forté [especially when an inker can really alter a penciller’s finished work. see: Joe Staton], but while Mike Zeck, Todd McFarlane, Andy KubertJohn Byrne, Dave Cockrum and Marshall Rogers contributed art to the ongoing Marvel comic book series during this time period, I seriously doubt they would’ve done any original card art. They were pretty high-profile by the time this set came out, and would’ve commanded higher prices for illustrations. I have a feeling that Impel wanted to produce a ‘good’ set, but nothing too expensive. My best guess is that Ron Wagner (with Randy Emberlin on inks) did a large majority, but only Ron would know for sure.

A little more ‘internet sleuthing’ uncovered that Herb Trimpe illustrated at least four cards in this set. Saying he only did four would be a long-shot - but those are the only ones I can confirm. Trimpe's original art for Dial Tone, Desert Scorpion, Dusty and Falcon recently showed up in an ebay auction and sold for a cool $408 USD. I’d be surprised if he didn’t illustrate the other one third that M.D. hadn’t - there must be more Herb Trimpe original Impel G.I. Joe card art floating around out there somewhere...




Justin: That still leaves 143 cards [200 cards - 51 featuring cover art + 2 checklists + 4 Herb Trimpe cards] unaccounted for. Anyone care to wages some guesses?

Aaron: Much like Justin, I'm not able to look at art and pick out the artist most of the time. There are a small handful, but not enough to be able to tell from this card set. Plus like you said, the tracer... I mean inker... can sometimes make a big difference. I also did a little Googling but I couldn't come up with any other names than Bright. But I would assume that Trimpe did a lot of the cards as he was "the artist" for the book.


UPDATES:

About twenty minutes after posting a link to this article on Facebook and Twitter, we had quite a few comments roll in. Popular guesses included Lee Weeks (when reached for further comment, Weeks told us he did not work on the G.I. Joe trading card set), Ron Frenz, Rod Whigham and Andrew Wildman.

Tweeter-extraordinaire @layne uncovered this gem from a 2015 e-bay auction:






...but of course, we couldn't make out any signatures on the art, so we're still back at square one. In case anyone was curious, this entire lot of 21 pages of original 1991 Impel G.I. Joe card art (illustrated on Marvel Comics Illustration Quality Paper) sold for a whopping $1,702.77 USD.

---

That concludes this segment of the 1991 GI Joe Impel trading card review. Check in for part 3 when we examine more cards/characters and scrutinize more of this set. As always, I want to extend a big thanks to Chris Sheehan and Aaron "Head" Moss for assisting on this one. I really enjoy hearing other people's anecdotes about this influential toy set, so please feel free to comment below. If you happen to know who did the original art for these cards, for the love of God, I implore you to comment and share below. Seriously, I'm losing sleep over this.

All of the cards can be found online, at the Trading Card Database G.I. Joe checklist. (Yes, they may be viewable online, but it will never substitute for the REAL thing.)

Most images in this article were either "borrowed" from yojoe.com or The Trading Card Database. Both are fantastic sites and I can easily spend hours browsing through them.